![]() ![]() ![]() If the Pure appeared much later in a campaign and was more, what’s the word, “balanced”, this DLC could be good. Cool! But you get a new early game enemy-The Pure-that are just brutal to fight with low level squads with basic gear. Blood & Titanium: cybernetic enhancements are expensive armour upgrades that, to be honest, really aren’t with the cost. Nevertheless, it really doesn’t hurt your campaign too much to enable it. When playing on Legend, you really need to get those three missions done in the early game, but they almost always spawn on the other side of the planet, so good luck with that. All great stuff-especially when playing on Legend, where soldiers come without weapons or armour. A super powerful suit of armour, acid spewing assault rifle, and poison spewing machine gone. So the more DLC you enable, the worse the game becomes.įor the best experience: turn them all off. Vehicles still do only have a few shots even with Kaos Engines, but the amount of damage they can do with those is significant, and the vehicles now come with equipment slots which add things like bumper bars for damaging enemies which they could not previously do.Įach DLC downgrades the game in its own way. The big fat creature does a little damage to the world then retreats to the ocean even if you don't harass it, and is defeat-able with a unique ground style combat mission. It's good to try all DLC once and replay with your favorites enabled.Īir combat in Festering Skies is pretty simple but adds a little something like the classic X-Com. When I played without any, I realized just how much content and unique enemies and missions were part of the DLC. I would say the DLC is absolutely worth it. I'll bite anyway since I've played with and without: I have played first with Year One edition DLC, then with no DLC, and am currently playing with latest DLC except Blood & Titanium and Legacy of the Ancients disabled for reasons I won't explain. I'm sure this question has been asked once or twice in the last week. ![]()
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